The origins of Game based Learning seem to go back through the ages, knights using chess to learn strategies and tactics, children play fighting to learn survival traits.
After watching some of the videos from CS and searching for information online the concept can be summed up thus:
“game-based learning is designed to balance subject matter with gameplay and the ability of the player to retain, and apply said subject matter to the real world.”
Friedrich Schiller in his classical essay, “Upon the Aesthetic Education of Man”, discusses play as a force of civilization, which helps humans rise above their instincts and become members of enlightened communities.
In it He states that:
“humans are only fully human when they play.”
This then sets the stage for Johan Huizinga’s Homo Ludens. – ( do Further Research )
> Also look up Fredrich Fóbel and his Fóbel gifts.
> Also research Richard N. Van Eck and his Theory.
> Look up Edutainment and the use of some mainstream games.