Monument Valley

One of the tasks we were given on Wednesday was to research monument Valley, and from the main release trailer I discovered the behind the scenes trailer. This gives a nice bit of info on how small Indy teams work, and also how they wanted to create a game that was artistically pleasing.

One thing that has struck me though, is that the core game isn’t actually that far from the Idea I have been toiling with for BA4. It has the same explore and interact to change the world and progress through the story mechanic that I wanted, if a little different in mechanics to those of mine.

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